AI Insights · Timothy · April 2025
Top Pixel Games Performance in Central America Q1 2025
Discover the performance trends of the top 5 pixel games on a unified platform in Central America during Q1 2025, featuring insights from Sensor Tower.
In the first quarter of 2025, the top pixel games in Central America showcased varied performance trends across downloads, revenue, and active users.
Color by Number:Coloring Games from Wildlife Studios experienced fluctuating weekly downloads, peaking at approximately 30K in the final week of December before settling around 17K by the end of March. Revenue remained relatively steady, starting the quarter at about $5.4K and closing at $4.1K. Active users saw a decline from nearly 60K to just under 40K.
Terraria by 505 Games maintained a consistent revenue trend, beginning at $3.7K and gradually decreasing to just over $2.1K. Downloads remained stable, averaging around 700 weekly, while active users showed a recovery from 6K to over 7.5K.
Stardew Valley from ConcernedApe saw a gentle decline in weekly revenue from $3.8K to $1.9K. Downloads followed a similar pattern, reducing from 1.1K to 600, while active users increased slightly, reaching nearly 4.9K by the end of the quarter.
Blasphemous showed a notable increase in revenue mid-quarter, peaking at $3.2K in March before dropping to $1.9K. Downloads increased significantly with a peak of nearly 600 in late February, and active users rose from 138 to 332.
Soul Knight recorded a peak revenue of $3.7K in January, ending the quarter at $2.2K. Downloads varied, peaking at 9K in mid-January, while active users decreased from 70K to nearly 55K.
These insights, derived from Sensor Tower's comprehensive data, provide a clear view of the pixel games market dynamics in Central America for Q1 2025. More detailed analytics can be found on Sensor Tower's platform.